- Státusz Lezárva
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- Hibajegy típusa Bug Report
- Kategória Dungeons & Raids → WotLK → Icecrown Citadel
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- Jelentett változat 1.0
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- RHUARC (06.07.2022)
- Privát
FS#41254 - 10M H Lich King vile spirit behavior
Two main bugs:
- The vile spirits move far too quickly, looks like roughly double the speed? If you compare in the clip from this server and live, it’s quite significant.
- The vile spirits also don’t deactivate correctly here compared to live. On live, they phase out(?) or otherwise disappear when a Frostmourne grip begins, preventing them from exploding on players. On Tauri, the spirits stay active and will hit players while they’re being pulled down. Visible in the same two clips.
On live:
https://youtube.com/clip/Ugkxilraj6hBkescOK_KRhHXmF5AAcJ-lPuy
Compared to the clip from the server.
https://imgur.com/a/DsZ5G2N
That's a fucking pserver video from a Czech project. If anything, Vile Spirits should be FASTER. On retail, they stopped moving at the beginning of Frostmourne phase, that part happens to be correct.