MoP

  • Státusz Lezárva
  • % kész
    100%
  • Hibajegy típusa Bug Report
  • Kategória Classes → Death Knight
  • Felhasználó hozzárendelése Senki
  • Rendszer All
  • Súlyosság közepes
  • Prioritás Normál
  • Jelentett változat 1.0
  • Esedékesség határozatlan
  • Esedékesség időpontja határozatlan
  • Szavazatok 1
  • Privát
Projekt: MoP
Megnyitotta Roycewicz - 22.04.2021 13:40
Utoljára szerkesztette: Aithne - 24.04.2021 22:24

FS#35678 - Death Knight Ghoul's energy regeneration

Unholy DK’s pet’s energy regeneration seems to be faster on the player’s UI than it really is, leading to a desync between what the player sees and how much energy the pet actually has. This makes it seem like Claw (or this Claw, idk which one) consumes more energy than it should, or that it can’t be used when the pet seems to have more energy than the cost.
Beside the visual bug, the regeneration rate should be affected by the player’s haste, but it is not.

Proof: https://youtu.be/OapR4AMBIo8

Same issue as FS#35672

Lezárta  Aithne
24.04.2021 22:24
A lezárása indoka:  Fixed
Aithne commented on 22.04.2021 14:52

IIRC this only happens if you're targetting the pet.

Roycewicz commented on 22.04.2021 14:54

Yes in the meantime I figured that out, however as in the other report, the energy regeneration should in fact be scaling with haste (according to simcraft anyways), but it doesn't

Betöltés...

Available keyboard shortcuts

Hibajegy-lista

Task Details

Task Editing