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- Badie-Tauri (15.04.2018)
- Privát
Projekt: MoP
Megnyitotta Badie-Tauri - 15.04.2018 20:43
Utoljára szerkesztette: Kimbatt-Tauri - 15.04.2018 23:31
Megnyitotta Badie-Tauri - 15.04.2018 20:43
Utoljára szerkesztette: Kimbatt-Tauri - 15.04.2018 23:31
FS#10628 - PvP flagging mobs (expanding list)
Hi,
there are a lot mobs in the world who incorrectly flag players for PvP and incur a few second delay before leaving combat.
This is mainly problematic for Evermoon because the realm runs on PvE ruleset.
If you know about more mobs/objects who have PvP stated in their tooltips let me know so I can add them to the list below. I’ll periodically check back and update whenever I can, so feel free to comment. Please avoid suggesting things that should actually flag players for PvP combat, like Quartermaster Dekrok, for example.
- Pool of Corruption (flags players upon interaction, has PvP in tooltip)
http://mop-shoot.tauri.hu/?npc=61500 - Boiling Rage (summoned by the previous one)
http://mop-shoot.tauri.hu/?npc=59170 - Ghostpaw Howler
http://mop-shoot.tauri.hu/?npc=3824
Thanks in advance,
Badie
These npcs are usually beasts, they have pvp flag because they can be tamed by hunters, and when someone does not pay attention when importing npc templates, they can easily import the pvp flag too.
I fixed many more affected beasts, and some non beast npcs.
The fix requires a server restart