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Projekt: MoP
Megnyitotta Xiania-Evermoon - 13.04.2018 14:10
Utoljára szerkesztette: Aithne - 08.05.2018 12:10

FS#10611 - Scholomance CM Bugs 3.0

1) Sometimes, the Scholomance Neophytes will not respawn when you reset the dungeon. This appears to happen when you cast an ability which has a travel time (chi wave, hunter shots, etc), and reset the instance before it hits the boss. It appears to hit her after the reset causing a “wipe” before the timer starts and the enemies are already despawned.
-Proof of Bug: Video

2) During the second phase of the Instructor Chillheart encounter, the 2 patrolling Risen Guards are proximity aggro-ing from too far away. - fixed
-Proof of Bug: Video (I think in this video only the left one does it, but I have had it happen with the one on the right as well)

3) Jandice Barov appears to always be doing 2 clone phases, even if you push her below 33% before her first phase. If you manage to damage her that fast, she should only do 1 clone phase. - fixed
-Proof of Bug: Video
-Correctly Working: Video

4) Jandice should be taking full damage from damage over time effects while she is in her clone phase. Currently it appears that she is only actively taking DoT damage for a very brief period after she disappears. - fixed
-Proof of Bug: Video
-Correctly Working: Video

5) Gravity Flux is giving incorrect vengeance. It appears to be giving the 1.8% of unmitigated vengeance as if it were a melee hit and not the 4.5% from a spell source.
-Proof of Bug: Picture

6) The Flesh Horrors are dying too easily to sustained AoE damage. Currently all of the Meat Grafts attached to each horror are taking damage from AoE sources. On each Horror there should be 1 Graft that doesn’t take damage from AoE, and instead needs to be killed with single target abilities (or with aoe abilities that have an initial target, and that particular graft is chosen as the target)
-Proof of Bug: Video
-Correctly Working: Video, Video 2

7) The RP event which causes Lilian Voss to become attackable should be related to the gate to her encounter area being opened for the first time. Currently the entire RP plays and she is attackable even before the gate is opened. - This is not a bug, there’s an area trigger right before the gate. In the “Proof of Bug” video you also walk in front of the gate, and the event starts. You don’t have to open to gate for the event to be started.
-Proof of Bug: Video
-Correctly Working: Video (You can see the priest run off-screen to open the door, starting the line “Did you forget, girl? ...”

8) Lilian Voss has an aggro range which is slightly too far. You should be able to walk into the room pressing against the wall and get into a corner without actually aggroing her. This is also causing her to enter combat with anyone standing on the entry balcony above her room. - fixed
-Proof of Bug: Video
-Correctly Working: Video

9) Lilian Voss can sometimes be extremely slow when being pulled into the center of the room to have her soul ripped out. - fixed
-Proof of Bug: Video (I only started recording about halfway through, but she was moving at this pace for about 10-12 seconds prior to the start of the video), Video 2? (I’m not sure if this is related, but she sometimes does it while friendly as well)

10) After a player gets jumped on by Lilian for Shadow Shiv, anyone else in the group who mouses over them will see the Enter Vehicle Icon. - fixed
-Proof of Bug: Video

11) Lilian should be taking full damage from damage over time effects while she is in her clone phase. Currently it appears that she is only actively taking DoT damage for a very brief period after she disappears. - fixed
-Proof of Bug: Video
-Correctly Working: Video (She is at 6.85M when she disappears, and at 6.29M when she returns), Video 2 (He describes how it can happen)

12) The Dark Blaze debuff should be added ~1 second after the end of the cast for the ability. Currently if end the encounter mid-cast, you still get the fire spawning under you. - fixed
-Proof of Bug: Video
-Correctly Working: Video

13) The Bored Students appear to be casting some of their abilities (maybe just Shadow Nova) through walls which should be blocking line of sight. - fixed
-Proof of Bug: Video

14) As soon as the tank gets teleported into a Harsh Lesson room, the boss should reset his aggro. This usually causes the boss to cast 1-2 abilities at random party members while the tank runs back into the main chamber after their door opens. - fixed
-Proof of Bug: Video
-Correctly Working: Video

15) The Failed Students summoned by Rise! are still not moving. They are continuously changing their target and interrupting their own movement. - fixed
-Proof of Bug: Video

Lezárta  Aithne
08.05.2018 12:10
A lezárása indoka:  Fixed
Source: I made it the fuck up commented on 13.04.2018 14:39
5) Lilian Voss can sometimes be extremely slow when being pulled into the center of the room to have her soul ripped out.

seems like a global bug, happens on Ga’dok as well (and if I remember correctly Lei Shi did it too after the fight when he goes to SoF)
something is fucky when the mobs have to move to a set point during fights

Orsforizs-Tauri commented on 16.04.2018 14:30

Scholomance related bugs:  FS#10595 ,  FS#10610 

Admin
Chris commented on 17.04.2018 14:33

Xiania-Evermoon:


“5) Gravity Flux is giving incorrect vengeance. It appears to be giving the 1.8% of unmitigated vengeance as if it were a melee hit and not the 4.5% from a spell source. "

Gravity Flux isn’t magic damage.
2 things are possible:
- on retail all spells gave 4.5% to vengeance, melee abilities too except auto attack
- for this spelll vengeance wasn’t 4.5% on retail

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